It’s been slightly over a week since the last update. Much work has been done, including the full skill list for all the classes. I am really liking the enchanter class as it is very … not sure what is the right word to use here… perhaps “strategic” is the word I am looking for. It is not a class you play solo, doesn’t mean that you can’t but it will be very difficult, but it shines in group play in an intense battle (or so I hope, as that is the purpose of the enchanter class). Anyways, the v2.0 skill list is done, but I know for certain that we will go back to revise it at some point in the future.
We are fortunate enough to have found a consultant with a degree in game design, and so far I have been receiving a lot of beneficial advise which helps me settle a lot of my doubts.
As for the goals I set to myself in the group conversation, I am pleased to say that I have achieved most (if not all the goals I set for myself). The map to Lyre is complete and fully parallaxed. There should not be any parts that looked odd. I have ran A LOT of tests to make sure that it is fully functional.
Quick preview of the maps:
Forest Path is accessible when you take that first turn to the right on the first map. That is still work in progress due to its difficulty as it is a windy forest path with lots of twists and turns.